“No mourners. No funerals. Among them, it passed for ‘good luck.'” – Leigh Bardugo, Six of Crows
Six of Crows by Leigh Bardugo blew my mind. Honestly, I was a bit weary when I first picked up this novel. It’s a well-known book, and I’ve seen it everywhere- from my local library to my school library, it was always at the front of the bookshelf. At this point, so many people were talking about it. However, I was still a little suspicious because I usually don’t enjoy fantasy novels (totally just a lack of imagination on my part). Still, I decided to give it a read after all the big talk, and I don’t regret it at all.
The Magician’s Nephew by C.S. Lewis
Digory and Polly live in London. They become friends and go on an adventure when their uncle, Andrew who thinks he’s a magician, sends them to Narnia with some rings. There, they see the creation of the world by Aslan and how the talking beasts came to life. They also encounter the evil sorceress Jadis and protects the land from her. This book was very interesting because it lets the reader feel as if they’re actually travelling between worlds.
I was originally going to review another book this month but then I remembered that I needed to return this book soon due to others having holds on it. Therefore, I’m writing this review now before I lose the book and can no longer skim through for the details. So, this month I read Queen of Air and Darkness by Cassandra Clare; aka Book 3 of the Dark Artifices, a spinoff from the Mortal Instruments or better known as the Shadowhunters series.
To start off… This book is ENORMOUS. I couldn’t bring it to school in fear of having my shoulders fully dented by the sheer weight of this thing… I’d say the only other book I’ve read of this size would be Kingdom of Ash, from the Throne of Glass series. I cannot reveal too much of the plot since this is still a pretty recent release but I can say the Emma and Julian (the two main characters) have a lot to deal with in this book and there are actually numerous side plotlines happening throughout which revolve around the Blackthorn siblings as well as the Seelie and Unseelie faerie courts. A few new characters are introduced although not many deaths of old ones. I think I’ll stop here and give a rating: 4/5 stars. Not a perfect rating…BUT I have absolutely nothing against the plotline or characters or even the writing. I just feel as if everything was wrapped up a bit too perfectly to be realistic/believable for me. Other than that, I highly reccommend it :))
Dungeons and Dragons takes place in fantasy worlds like Lord of the Rings, Elves of Shannara, or King Arthur. These worlds are made up by the Dungeon Masters–sometimes from scratch or perhaps with a little help from other Dungeon Masters.
Where will the Dungeons and Dragons game that will begin January 9, 2018 take place? The World of Aloric! An original fantasy-scape created by digital services tech, James. He created the map using an online world generator called donjon, and the rest was generated from his own imagination.
The Ruins of Minas Govi is where the characters start. This city has existed on the brink of desolation for several generations, but now faces its most serious threat: the desert is running dry of water wells.
This is going to send the would-be heroes (played by YOU) on a quest to those who control the waters in the west, the Vampire Lords. However, along for the journey is a goblin raider who tells the tale of five mystical weapons that just might mean the difference between life and death — if the vampires choose to be less than helpful. But can this goblin be trusted?
Join our Dungeons and Dragons game and find out!