Blood, Sweat, and Pixels by Jason Schreier
Do you have dreams about being a video game developer? Have you ever wanted to make your own game? Do you flat-out just like hearing people rant about their day? If you answered yes to any of those questions, Blood, Sweat, and Pixels is the book for you! It tells the stories of how games such as Halo Wars and Destiny were made and how terrible making them was with each chapter being dedicated to one game.
Every story told in this book is nonfiction, but Jason Schreier does a great job at shaping it like a story, and not just an interview. Another great thing about this book is that there’s something here for everyone. Are you a gamer that only likes certain genres? Well no problem! This book includes games that range from shooters, to farming simulators, to massive role playing games. Not a gamer? Also no problem! This book is written well enough to keep the least tech-savvy person engaged.
Honestly, it’s just fun to hear how everything that could go wrong went wrong and I could easily connect to a lot of the stories. From deadlines that were barely met, to fixing something, only to mess something else up, this book was oddly relatable. Despite being a book about video games, I really think non-gamers would like this book just as much as a gamer would. So, whether you like them, hate them, strike them, or berate them, this book about games is exellent and I give it my rating of: a bottle of Mountain Dew Game Fuel/10-targeted at gamers, but can be enjoyed by anyone.